Next Fest 26|2 Day 5

Micro-reviews for Day 0 of June Next Fest 2026, exploring Mistfall Hunter, FISH, SWAT God, and Demon Bluff

A bit less today than I'd like due to some power outages, but on the bright side the range of things is very wide, and each one has an audience the would enjoy it

Highlights: Demon Bluff


Mistfall Hunter

Mistfall Hunter on Steam
Mistfall Hunter is a dark fantasy extraction ARPG. Combine skills, talents, and gear for each class in thrilling combat! Whether you team up or go solo, one thing remains certain—only by fighting your way through can you return with a full haul. Good luck, Gyldhunter.

I've only gotten a limited experience of this extraction ARPG (2h), but I think it's worth talking about it earlier so that maybe you have a chance to play it over the weekend. Mistfall Hunter has the soulslike feel within an extraction setting, and though I didn't get the same feeling of tight combat as in more typical soulslikes (a lot more hacking and slashing here) it is still executed very well, with a variety of enemies and environments, all at a very high level of quality. I'm not too fond of some "modern AAA tropes" present – the barrage of neverending tutorials, railroading the early experience, time-based things that can take hours to complete – but if you think you'll like it, you probably will. Just be ready to commit a bunch of time to it

Playtime: 30min++


FISH

FISH on Steam
FISH is a Platformer Run & Gun Shooter where you play as an armed FISH violently exploring through multiple levels. The game features a funny, unique stylized artstyle that could get a chuckle out of you!

This is your fever game for the fest. FISH is a mish mash of assets that really don't feel like they should work together, but the consistency of the chaos somewhat keeps together your gun-wielding fish fighting a steam locomotive in a haunted forest. It's nonsensical, but not poorly made just... weird

Playtime: 15min


SWAT God

SWAT God on Steam
SWAT God is the world’s fastest shooter. Unique mouse control gives you limitless speed and precision. Merciless enemies that only get harder. Are you fast enough?

Despite the visuals and complexity of a flash game, there is a surprising amount of mechanical depth for you to be a one-man-army. Somehow the game manages to be both tactical and a hectic top-down shooter. Aiming is automatic, but bullets are deadly and not just for the enemies. The faster you move the louder you are, attracting attention away and making the enemies bundle up together where you were last seen/heard. Great for a grenade, not so much for an open shootout. I don't want to oversell this game, but I was enjoying myself and before I know it over 2 hours passed

Playtime: 1-2.5h


Demon Bluff

Demon Bluff on Steam
The cards lie! In this single-player social deduction game, demons have infiltrated your village and disguised themselves as allies. Every card you turn over is either a friend or a foe. Can you see through their bluff?

A singleplayer "social" deception game. You get a deck of cards from which most but not all are laid out on the playing field. Each one is a villager/demon or one of dozens of roles in-between, sharing one piece of information that might be true, might not. Despite lacking social aspects it does translate the experience well into a singleplayer setting, and the variety of cards and interactions leads to some surprising combinations you might've not considered, even if they're not comparable to some synergies typical deckbuilders provide. It does feel a bit more like an unintentional puzzle at times, but if that floats your boat this is worth at least trying

Playtime: 30-120min+