Next Fest 25|2 Day 0

Micro-reviews for Day 0 of Summer Next Fest 2025, exploring SwooshCat, Horripilant, Gecko Gods Sixtar Gate: STARGAZER, Dragon Shelter, CIPHER ZERO, Ratatan, Sagas of Lumin, and Trifoil

It's that time of the year again, where developers release a ton of games and I go through them like an all-you-can-eat buffet. And Day 0 is here to give you some demos to try out while we wait for floodgates to open.

Highlights: Dragon Shelter, Gecko Gods, Trifoil


SwooshCat

SwooshCat on Steam
《SwooshCat》is a vibrant precision platform adventure game. Through jumping, dashing, slashing, downward strikes, rolling, and bouncing, help the little cat “Tangyuan”🐾 explore, fight, and make new friends in the cute pixel-art world!

The game presents itself as a Celeste x Katana Zero, and honestly it's pretty accurate when it comes to style and gameplay. However, it does stumble a bit when it comes to gamefeel. The demo throws you into deep waters quite quickly, and even early on the obstacles leave very little room for error at times, which is less than ideal when you're trying to familiarize yourself with the controls. Worth trying if you enjoy difficult platformers, but expect to die in the same way multiple times as you get familiar with the controls (which are quite solid and have a lot of potential in the full game).

Playtime: ~40min


Horripilant

Horripilant on Steam
Horripilant is a chilling incremental dungeon crawl through the horrors of a forgotten underworld. Combining idler, puzzle and autobattler elements, you’ll fight, mine, and think your way through the depths of a forsaken dungeon.

Horripilant mixes elements from clicker games and autobattlers. While I'm not a fan of either of the genres, I do think the game does what it sets out to do quite well, including the unsettling atmosphere. Ultimately it's hard to judge a game like this on balancing, but it's worth trying if you like idle games.

Playtime: 1h+


Gecko Gods

Gecko Gods on Steam
Explore a forgotten land in Gecko Gods, a puzzle-adventure built for curiosity. Climb walls, solve ancient puzzles, and uncover a lost civilization in a world full of hidden paths, quiet secrets, and natural wonder.

Welcome to the life of a gek, where you can walk on literally any surface, no matter if it's a floor, wall, or ceiling. While it brands itself as a puzzle platformer, the game offers more eyecandy than braincandy, and at least in the demo has a stronger focus on exploring the mysterious island than being stuck on any particular challenge it offers. And that's okay, because the game's stylized look is absolutely lovely.

Playtime: 30min


Sixtar Gate: Stargazer

Sixtar Gate: STARGAZER on Steam
"Sixtar Gate: STARGAZER" is a spin-off of the popular rhythm game "Sixtar Gate: STARTRAIL." Play band-style arrangements of original songs through an intuitive 4-lane system that anyone can enjoy, and explore a new story.

STARGAZER is a spin-off to the other Sixtar Gate game, featuring the same style and setting, but with completely different gameplay. Both are rhythm games, but the gameplay changed from highway to the notes coming into center of the screen. Overall very polished and comprehensive rhythm demo, with the main issue being me not knowing how to change language until after the tutorial, though not like that was that much of a problem.

Playtime: 40min+


Dragon Shelter

Dragon Shelter on Steam
Dragon Shelter is a farming sim set in a fantasy world. Become a hero who’ll reignite the long-lost friendship between humans and dragons. Care for wondrous creatures, explore the magical world, and cook enchanted dishes together!

A cozy farming/cooking sim, where dragons help you with your daily chores: Water dragon can water crops, Fire dragon can light the furnace to bake some bread, and all dragons can receive pets for the good job they're doing. What more is there to ask for? Call me biased, but seeing dragons bustle around the kitchen is just adorable. Worth giving a try if you like these types of games, and don't mind lengthy tutorial sequences.

Playtime: 1h+


CIPHER ZERO

CIPHER ZERO on Steam
A minimalist logic game. Can you solve for 𝒙?

A simple rule discovery game about lighting up cells in a grid. There isn't anything particularly challenging or revolutionary in the demo, however it does a stellar job with it's glitchy digital aesthetic. Short and sweet

Playtime: 10min


Ratatan

Ratatan on Steam
Ratatan is a rhythm roguelike action game that combines rhythm games and side-scrolling action, with online co-op gameplay supporting up to 4 players. An intense battle unfolds with over 100 characters fighting in a massive melee. Let’s defeat the enemies together!

Ratatan is a spiritual successor to Patapon games, with a lot of shared DNA in terms of using rhythmic commands to control armies of lil guys. But it's far from a copy, since the core loop is that of a roguelite, with strong focus on repeating runs to upgrade your army after each one. It has some very unintuitive UI choices, and I worry that the design of the game might have some flaws that might need ironing out, but the more I played the more fun I had and that's what matters.

Playtime: 1h+


Sagas of Lumin

Sagas of Lumin on Steam
Sagas of Lumin is a single-player action RPG featuring dragon flight that feels alive with full movement and combat control. Switch between aerial battles and ground combat using melee weapons, spells, and firearms. Your choices shape a deep, branching world.

An Action RPG that has you control both the dragon rider — in varied combat including a little bit of everything you'd expect in a soulslike game; as well as the dragon — flying around the world and having air battles with the wild dragons. While the two modes of play don't interact much in the demo, they are balanced well and intertwined with each other and the story. There is some buggyness and the performance is poor at times, but it still is very much playable.

Playtime: 40-60min


Trifoil

Trifoil on Steam
A puzzle game about drawing lines that cross, merge, and interact in unique ways. Uncover secrets, decipher symbols, and trace paths that satisfy every rule.

Another rule discovery puzzler, this time about creating a path that satisfies all conditions in the grid. And this time, the content is both decently challenging (for the early game it presents) and feels unique not only in how it looks, but also in what it does; even if the specific mechanics may be present elsewhere. Very much worth trying if you have a passing interest in this types of puzzles.

Playtime: 20 min